We like to get involved in projects as early as possible to ensure that the product design really meets the needs of the target audience. We are convinced that close collaboration from the start of an idea is the guarantee of rapid development and future success. Zazz has got specific teams for every unique task and we pay extra attention to innovate and incorporate contemporary technologies.
iOS is the Apple operating system that brings different devices to life: iPhone and iPad. Currently, around 21% of smartphones on the market run on the iOS operating system. It is therefore almost essential today to develop an iOS application. Developing an iOS application makes your application accessible to the Apple community, and more broadly, to iPhone and iPad users. To be able to reach these users, it is necessary to develop compatible applications, in other words, iOS applications. The development of a single responsive iOS application will make it possible to be adaptable to all Apple terminals with the possibility of nuances between devices. Once the iOS application has been developed, it can then be accessed and referenced on the Apple store.
The term "Android application" turns out to be somewhat incorrect since Android does not have its own programming language. Our Android applications can be developed in Kotlin language and JAVA language. The main tool for developing Android applications is called Android Studio. This tool will create the graphical interfaces with which the user will interact. Android Studio will also allow you to compile, debug and sign an application. Android applications must be solutions adapted to each company and each specific need. It is with this in mind that Zazz supports you throughout the project. The permanent upgrades mean that Android apps are always improving to meet users' needs. Seen from this angle, this is a good prospect for marketers to constantly update their advertising strategies through mobile applications. The Google Play Store is without a doubt the largest mobile application market that exists with millions of users accessing it every day. This means that Android applications reach more people than applications offered on other platforms.
The particularity of its task will reside in the programming language used. These are the languages PHP, Python, Java, Kotlin, Go, or Ruby. This makes it easier to store email addresses, passwords, profiles or product sheets. It will also be necessary to use frameworks (frameworks in French) such as Cake PHP, spring, Symfony or Code Igniter. The developer who is in charge of it must evolve in concert with the other stakeholders in order to ensure a smooth and consistent operation of the tool thus created. In a way, it is the keystone of development and will coordinate all actions. It is he who will configure the server that hosts the app. As you will understand, unlike Front-End development, the work performed on the Back-end is not visible but conditions all the orchestration of business rules.
Mobile application developers must therefore be able to master this technical aspect. Too often, clients present themselves with a project without being aware of this aspect. However, when they access the administration interface, they then realize the importance of this part, however invisible, which allows them to manage their tool. Of all the stages of application development, the Back-end represents both the nervous system and the memory of the latter.
The typical mode used by mobile testing is to perform manual tests, i.e. people verify the application on the respective devices. But testing applications can be time consuming and complex (especially for Android apps) and the team of developers can hardly afford to do this. Therefore, people are often asked to try the application. In this case a group is gathered (in the best of cases very large, in order to be as representative as possible), which uses the app following the indications given to carry out the test and which finally expresses its own evaluation. These people recruited for the test have the advantage of not knowing the app at all, so they don't know how it should work, and thus provide a true judgment of a potential user. In addition to this typical way of proceeding, crowd testing is also to be taken into consideration in manual mobile testing.
The native mobile application is written with the specific language of the smartphone. Such as Java for Android and Swift for iOS, or Flutter usable for both! Direct access to all the features that your smartphone can offer (GPS, Camera, Virtual Reality, Notification, SMS, etc.). No performance loss between the application and the use of iOS / Android SDK.
With this you draw customers, employees or business partners to your attention. Because native, mobile business apps of small companies, which are in the Windows Phone, iTunes and Google Playstores, are still not widely used - at least in this country.
Why is that? Especially in times when everything has to be mobile and chic? Is that because of the cost? Is it the creation effort, the lack of developers? Or even lack of demand? Or do many SMEs simply not know the possibilities that apps offer even in the context of small companies?
The first bottom line is that when it comes to business apps, there are obviously two worlds. One of these two worlds is about what companies expect when they imagine their own app. If you believe the developers, it can be seen from the first customer conversation that customers have a significant need for advice from app specialists. Because the SMEs do not know where the possibilities and limits of apps are, and how many construction sites in the company you open up with the decision for an app. So much for the first world. The other world arises from what the developers report when they talk about their customer projects. It turns out that business app stories are often much more exciting than you might think as an app consumer. The possibilities of business apps are indeed impressive and far from being exhausted: all those involved in the market - development companies, platform providers and customers - are always
One can say: smartphones and their apps have not only had a lasting impact on people's lives, but also increasing parts of the business world and the processes within it. And this development seems to be just beginning, according to market researchers: App Store , Google Play, Blackberry World and Microsoft's Windows Phone Store - achieved a download volume of over 13.4 billion euros in the first quarter of 2013, which is 11 percent growth compared to the previous year, including business apps.
Of course there is often the hipness factor at the beginning behind the desire for an app. Many companies find it simply chic to run their own app. We see it as our task to work out of the many exciting ideas of the customers the concrete added value for their business and to accompany them from the conception, through the development to the marketing and support.
No matter which form the programmer chooses: accompanying the tools, the platform providers provide guidelines that provide the developers with guidelines for the optical and technical design of apps. The approval processes, which then officially make the app accessible to everyone in the app shop, differ significantly from one another. Microsoft and Apple in particular provide a kind of "APP-TÜV", the hurdle of which must be mastered - because the app must first be approved by the app before it is officially released, unless it is a pure company app for a single company. Store operators (i.e. Apple for iOS apps, Google for Android apps and Microsoft for Windows Phone apps) - a process that can sometimes be protracted and can lead to additional costs if developers work improperly or advise their customers too vaguely about the appearance and design of the apps.